For the first time, Morocco will officially take part in Gamescom 2026, Europe’s largest gaming exhibition, through a national pavilion highlighting the dynamism and potential of the country’s gaming ecosystem.
The initiative forms part of the strategy led by the Ministry of Youth, Culture and Communication to position Morocco as an emerging player in the global gaming industry.
“This first official participation marks a major milestone in implementing our strategy for developing the gaming industry. It reflects our determination to position the Kingdom as an emerging player in the global gaming ecosystem while showcasing our strengths in creativity, innovation and entrepreneurship,” said Nissrine Souissi, Director of Gaming Industry Development and Information Systems.
Through its national pavilion, Morocco aims to present an ecosystem that is rapidly taking shape, driven by a new generation of studios, startups and creative talent.
“Our objective is also to raise the international profile of Morocco’s gaming industry, develop strategic partnerships and help our companies gain access to international markets,” she added.
The Moroccan pavilion will feature 11 studios representing the diversity of the country’s gaming scene. The companies will showcase their video games, intellectual property, technologies and services to an audience of publishers, investors, distribution platforms, specialized media and industry professionals.
The 11 Moroccan startups selected to represent the Kingdom at Gamescom 2026 reflect the diversity and momentum of the country’s video game ecosystem.
June Studio will showcase RENOVATUM, a third-person action roguelike set in a constantly evolving world.
Kiddo Education will present Mathpunk Chronicles, an adventure and puzzle game combining storytelling, exploration and brainteasers in a solarpunk universe.
BJR Pixels Agency will unveil Futurocco 2121, a science-fiction thriller set in a dystopian Casablanca with a distinctive “Moroccan-punk” aesthetic.
Ard Games will showcase Za-id, a strategy and tile-placement game inspired by the art of Moroccan zellige mosaics.
AtlaStudio will present two titles: Discharged, a pixel-art action game in which energy serves as both health and ammunition, and VEXO, an innovative puzzle-platformer that allows players to reshape the environment using letters.
Even Games will introduce CNAFA, a roguelike dungeon crawler where defeated enemies gradually join the player’s ranks.
Kelbox Studio will showcase GemmaX, a competitive puzzle game blending strategy, combat and roguelite mechanics.
Ribat Studios will present Kasbah, a contemplative first-person adventure celebrating Morocco’s architectural heritage through exploration.
Artist Dizzy DROS, through Dizzy Gaming, will unveil Cazafonia: Between Cities, a narrative experience inspired by Moroccan music and urban culture.
QasbahLabs will showcase Rivaldom, a turn-based competitive strategy game centered on conquest, diplomacy and alliances.
Finally, Ivalice Studio will complete the Moroccan delegation with Rogue Fantasy, a title combining JRPG, roguelike and auto-battler mechanics in an ever-evolving fantasy universe.
The program includes live game demonstrations, presentations of titles currently in development or already on the market, and business meetings with international partners. Participating studios will also take part in networking and matchmaking sessions designed to explore opportunities for investment, publishing and co-production.
“Beyond promoting their projects, this participation is intended to accelerate their international expansion and facilitate their integration into the global value chains of the gaming industry,” Souissi said.
Designed as a showcase for Morocco’s gaming industry, the national pavilion pursues several strategic objectives. These include promoting Morocco as an attractive destination for investment in the sector, highlighting Moroccan talent and startups, encouraging technology partnerships and knowledge transfer, and reinforcing the Kingdom’s ambition to become a regional gaming hub for Africa and the MENA region.
“We want to facilitate business meetings between Moroccan companies, publishers, investors and major international studios while encouraging co-productions and technology partnerships. Our ambition is to strengthen Morocco’s image as a future regional hub for the gaming industry,” Souissi said.
The initiative is the result of a partnership between the Ministry of Youth, Culture and Communication and the Moroccan Investment and Export Development Agency (AMDIE).
“The ministry is responsible for promoting the ‘Morocco Gaming Industry’ brand, defining the strategic direction of Morocco’s participation and preparing studios for engagement with international stakeholders. AMDIE, for its part, oversees the promotion of the ‘Morocco Now’ brand, the logistical organization of the pavilion and support for participating companies in their export and international business development efforts,” Souissi explained.
Morocco hopes to turn its first official participation at Gamescom into a catalyst for the development of its gaming industry while strengthening its appeal to investors and major international players in the sector.
